LEARNING MODEL OF COOPERATIVE LEARNING TYPE TEAM GAMES TOURNAMENT BASED ON E-LEARNING IN SMK NUSAJAYA TANGERANG

Model Pembelajaran Cooperative Learning Tipe Team Games Tournament Berbasis E-Learning Pada SMK Nusajaya Tangerang

Authors

DOI:

https://doi.org/10.33480/techno.v16i2.398

Keywords:

E-Learning, COOPERATIVE LEARNING, Model Pembelajaran

Abstract

This research is motivated by gaps in teaching and learning at Nusajaya Vocational School, Tangerang. This study aims to make Cooperative Learning Type Team Learning Games based on E-learning that can increase student interest and learning attitudes at Nusajaya Tangerang Vocational School. The results of this study are e-learning that can attract students' interests and attitudes to learning. In e-learning not only contains learning material content but there is a menu for interaction with students and an interesting menu for students, then this research is a Research and Development (R & D) research on the application quality testing process using Black box testing. So that the testing of this system shows results that are very feasible to use, after being used in two-stage learning, namely cycle 1 is 68.53% and cycle 2 gets results that increase 12.94% on student interests and attitudes to 81.47%.

Author Biography

  • Fifit Alfiah, Raharja University

    Contributor Author

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Published

2019-09-06

How to Cite

LEARNING MODEL OF COOPERATIVE LEARNING TYPE TEAM GAMES TOURNAMENT BASED ON E-LEARNING IN SMK NUSAJAYA TANGERANG: Model Pembelajaran Cooperative Learning Tipe Team Games Tournament Berbasis E-Learning Pada SMK Nusajaya Tangerang. (2019). Jurnal Techno Nusa Mandiri, 16(2), 105-112. https://doi.org/10.33480/techno.v16i2.398

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