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The gaming industry is undergoing rapid evolution, presenting developers with intricate challenges in selecting compelling and successful game concepts. To tackle these challenges, decision support systems (DSS) play an increasingly crucial role in facilitating accurate decision-making. Despite their growing importance, the adoption of DSS within the gaming sector remains limited. Therefore, scientific research focused on developing DSS to evaluate optimal game concepts is essential to foster innovation in gaming industries. This study aims to construct a decision support system utilizing fuzzy logic and optimized with genetic algorithms to assess and identify game concepts with the highest potential for success in the market. Evaluation results highlight the system's effectiveness in recommending top-quality games like "Clash of Clans," "Honor of Kings," and "Genshin Impact," renowned for delivering exceptional gaming experiences and receiving high ratings. The system evaluation achieved an average Mean Squared Error (MSE) of 0.0246, indicating accurate prediction of game ratings with minimal error. The significance of this research extends beyond advancing decision support systems in gaming, opening avenues for further advancements in optimizing game evaluations and similar technologies across industries grappling with data-driven decision-making challenges.
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Diterbitkan Oleh:
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Creation is distributed below Lisensi Creative Commons Atribusi-NonKomersial 4.0 Internasional.